Carnagecast Extrasode 1: FlashCon

In extrasode 1 of Carnagecast, we talk to Gordon Spaeth about FlashCon, a one day mini-convention to be held at the Howe Library in Hanover, New Hampshire on February 4th, 2012. Gordon talks about his hopes for FlashCon, wanting to expand the Upper Valley game community, teaching games to newcomers, and managing a young gamers school group. Continue reading

Carnagecast 6: James Carpio of Chapter 13 Press and Sekigahara

In episode 6 of Carnagecast, Interview with the Gamer catches up with James Carpio. When not running role-playing games, James also designs and publishes them, with such diverse titles as Death Race Z and Spookybeans.

Sekigahara comes under the knife in Autopsy of a Game. This episode’s subject is a war game covering the campaign that gave rise to the Tokugawa shogunate in 16th century Japan. Chuck rates it “delightful” while Sarah would agree to play it. Continue reading

Carnagecast 4: Tom Loney of Peryton Publishing and Dominion: Hinterlands

In episode 4 of Carnagecast, Interview with the Gamer meets up with Tom Loney, one of the brains behind the works of Peryton Publishing, purveyor of role-playing games, supplements and ‘zines.

Then we launch Autopsy of a Game’s first installment, a review and commentary segment in which sage panelists dissect a game with keen, analytical eyes. Or, more accurately, they opine a bit in the manner of friends chatting amiably. This episode’s game of interest is Dominion: Hinterlands and, by extension, Dominion itself.

Links

Interview with the Gamer

Autopsy of a Game

 

Carnagecast 2: Uncommon Nonsense and Andre Kruppa

In episode 2 of Carnagecast, Rod Sheldon fills us in on the Uncommon Nonsense Charity Auction, a silent auction of donated games and other items whose proceeds benefited victims of flooding in Vermont caused by Hurricane Irene.

Next, Interview with the Gamer visits Andre Kruppa, known on the New England convention circuit for his games’ theatrical production values and high immersion Call of Cthulhu and Lovecraftian horror scenarios. Continue reading

The Unexplained’s “On the Brink of Invasion” in Podcast Form

James Lorentz of the New England Role Players Association was at Carnage this year, recording the audio of role-playing sessions throughout the weekend. Yesterday, NERPA published “On the Brink of Invasion,” an adventure for The Unexplained run by its creator, Brad Younie of Carnivore Games.

If you didn’t make it into Brad’s game this year, here’s your chance to find out what happened!

Just One of the Horsemen: New Additions

Just wanted to let everyone know that many new games have been added to the events being held at Carnage this year. Be sure to check out the addendum page! Author and game designer Walter Hunt presents his new board game Rails of New England Friday and Saturday evenings. Panic Station, direct from Essen, will be run by Joe Reil on Saturday afternoon. Zeppo Young will be presenting demos of the Hullbreach CCG. If you are looking for a fun prehistoric time, then check out The Lords of Rock in Wonderland. In the miniatures room we have added the latest steampunk offering Dystopian Wars. Also start your engines for Nascar: Martinsville 2003 Sunday morning.

These are just some of the fantastic games not listed in the book! So be sure to see if one of your favorites has been added.

 

The Curiouser and Curiouser Carnage Math Trade

The rapidly approaching traditional Carnage math trade has launched on Boardgamegeek.com. Again helmed by Matt Golec, the Curiouser and Curiouser Carnage Math Trade provides an opportunity for Carnage-goers to offer up unwanted games in hopes of getting something they’d prefer in return.

Matt’s introductory post goes into the whys and hows of a math trade, but in short it’s a computer-coordinated arrangement that maximizes the number of exchanges among participants based on their stated desires.

Start hoeing out your libraries to find some trade fodder!

2011 Living Forgotten Realms Events Now on Warhorn

Photo by 8one6.

The Carnage in Wonderland page on Warhorn.net now lists the weekend’s offerings in Living Forgotten Realms adventures from the RPGA. Hie thee hence to whet thy palate for Dungeons & Dragons action this November!

Please remember that Warhorn is a scheduling tool used by the RPGA coordinators. It is not affiliated with Carnage, nor a part of the convention registration process. Attendees wishing to preregister for Carnage should utilize the form in the back of the convention book, in addition to signing up via Warhorn for RPGA-run sessions.

We’re All Mad Here: The Genius Schemers of Carnage

There’s a special gleam in the eye that comes from one of only two sources: a surfeit of mercury vapor in the hat-making process and the feverish dreams of a Carnage role-playing GM. Such visions cannot be contained within a single skull for long, of course. They must be freed to propagate through all the psyches of the gentle, unsuspecting populace.

Get a sneak preview on what’s in the 2011 program book by seeing what the GMs themselves have to say about the games they’re running at Carnage in Wonderland:

Do you have information to share about what you’re running at Carnage? Let us know in the comments section below.

Not Sure What Role-Playing Game to Run at Carnage in Wonderland?

June is that magic time when a Carnage GM’s fancy lightly turns to “What the heck am I going to run this year?”

As always, a GM should runs the thing that inspires them the most. We’ve all been at the table when the GM’s heart just wasn’t into the game of the moment. And that’s no fun at all. So first ask yourself what games have your attention — and probably still will in November.

For those of you looking for more firm inspiration, check out this wish list we’ve put together of games, old and new, we’d like to see at this year’s convention, behind the jump. To be clear, the games our stalwart GMs run year in and year out — your specialties, which are far too numerous to mention even in passing — are always wanted. Those games are your signature events, the ones for which you’re known, and we’re always happy to have them.

That said, if you’re a GM waffling over system or setting, knowing just that you want to run “something,” you might find a nudge in one direction or the other here. If there’s a game you’re hoping to play, mention it in the comments. Maybe someone will be inspired, knowing there’s a kindred soul out there.

Once you know what you want to run, hop on over to the GM sign-up page and put it to good use. Continue reading