Get Your Games in for Carnage of the Lost World

We’re nearing the end of the game submission period for Carnage of the Lost World. The last day to get the games you want to run submitted in time to be included in the Carnage convention book is July 31st, 2015. GMs, if you’re still thinking about whether or not to run games at the convention this year, now is the time to act! A game convention is nothing without the hard-working GMs who put in the effort to teach their favorite games and create new and inventive adventures and scenarios for eager players. Use our handy GM sign up form to send in the details of the games you want to run. If you have questions about running games at Carnage, you can reach us through our contact page, or leave a comment below.

Carnage of the Lost World runs from November 6th through 8th at the Killington Grand Resort in Killington, Vermont. Subscribe to our news feed and follow us on Facebook to keep up to date on convention developments, including when preregistration opens!

Calling for GM Submissions for Carnage of the Lost World

As summer kicks off, some of us are already thinking about November and Carnage, Vermont’s tabletop game convention. Five months will fly by faster than you expect, so get thinking now about what games you would like to run at Carnage.

This year, Carnage explores the lost world, that hidden slice of an antediluvian time where prehistoric beasts survive, and unexpectedly come into contact with often unsuspecting denizens of a more civilized era. Whether it’s in a steamy jungle shielded from biting polar winds, a remote plateau in the arid desert or a deep loch in the rocky highlands, something has survived. And that something is a bit stroppy.

Carnage’s lost world theme can help role-playing and miniatures GMs find inspiration in writing their scenarios, and point toward board games that may not otherwise see play. However, running a game within the theme of the lost world and dinosaurs is always optional, never a directive, and should only be as utilized as much as it makes the game experience fun for everyone. Incorporate it as you see fit.

To submit your game proposal for Carnage of the Lost World, use our handy submission form. Submissions are open between now and the end of July. After that time, we cannot guarantee any further entries will be included in the Carnage convention book, though they may make it into the addendum.

Carnage runs from November 6th to the 8th in 2015, at the Killington Grand Hotel, in Killington, Vermont. Lodging information is available. Once the convention book is compiled, registration will open to conventioneers in the fall. For further updates, you can check back at www.carnagecon.com, and follow Carnage on Facebook and Twitter.

Carnagecast 59: One-Shots and Campaigns Colon Showdown of Destiny

Carnagecast logo. The grim reaper leaps in the air, strumming a power chord on his scythe-guitar.In episode 59 of Carnagecast, it’s that slow time between Christmas and New Year’s when we are all sluggish with egg nog. Ray and Tyler discuss two of the most common modes of role-playing games: the long form campaign and the short form one-shot. Each mode has its relative strengths and weaknesses, so we discuss them for anyone who’s yet to try one or the other. Turns out that the two complement each other pretty well, and it’s not so surprising they’re possibly the two most common and well-known of role-playing modes.

If you have suggestions for topics or games you’d like us to cover, write to us: podcast@carnagecon.com!

Subscribe to Carnagecast on iTunes! Like Carnage on Facebook. Follow Carnage on Twitter: @Carnagecon. Go behind the jump for the show links. Continue reading

Carnagecast 57: Gulveig

Carnagecast logo. The grim reaper leaps in the air, strumming a power chord on his scythe-guitar.Ray flies solo this episode as he talks with Andrew Valkauskas, the designer behind Fate of the Norns: Ragnarok, about his new card game Gulveig, the future of the Fate of the Norns line, crowdfunding and more.

Gulveig is a quick, casual card game, featuring dynamic trick-taking and bluffing, with Viking clans gaining and losing supremacy over the course of the game. It’s designed to be family-friendly, with optional elements to increase the crunch factor.

The conversation turns to Pendelhaven’s success with the crowdfunding model of raising capital and future plans for the Fate of the Norns line. Depending on their success with titles like Gulveig and Vigridr, a crunchier card game now in beta testing, Fate of the Norns may expand beyond the role-playing market to become a genre-spanning game property.

Andrew and his crew will be at A Fistful of Carnage, demoing Gulveig, building interest for a tournament and, of course, running Fate of the Norns: Ragnarok adventures. Carnage-goers can look forward to being the first to try out new characters for Fate of the Norns: Ragnarok, experiencing new content from the forthcoming Denizens of the North lorebook and a brand new Mjolnir, weighing in at a svelte 109 pounds. You’ll have to listen to the episode to hear Andrew’s challenge to anyone looking to heft Mjolnir.

A Fistful of Carnage is two weeks away! Download the convention book and preregister, before time runs out!

Subscribe to Carnagecast on iTunes! Like Carnage on Facebook. Follow Carnage on Twitter: @Carnagecon. Go behind the jump for the show links.

Apologies for the rocky audio in parts. Skype couldn’t decide if it wanted to play ball with us or not. Stick with it. Andrew’s got a lot of cool stuff to share about Gulveig and Fate of the Norns! Continue reading

The Game With No Name Math Trade

The grim reaper, wearing a ten gallon hat, rides a pale horse, a rifle in each hand.
The orneriest high plains drifter you’ll ever meet.

The Game With No Name math trade is now live on Boardgamegeek! Organizer Matt Golec lays out all the details in the opening post of the geek list. The short version is that a computer program orchestrates trades among a large number of people, all offering and desiring to receive various games.

From now until 9:00pm on October 29th, 2014, people can post games offered for trade to the linked geek list on Boardgamegeek. After that deadline, participants have until 9:00pm on November 2nd to compose their want lists, identifying the things they would like to receive and what they would be willing to give away in exchange. Then Matt will run the program, list the results and the exchanges will happen at A Fistful of Carnage, starting Saturday, November 8th. It’s just that easy!

Carnagecast 56: Dungeons & Dragons Adventurers League

Carnagecast logo. The grim reaper leaps in the air, strumming a power chord on his scythe-guitar.Late breaking news! The Game With No Name no-ship math trade is now live on Boardgamegeek. Follow the link for details.

The new edition of Dungeons & Dragons descends on A Fistful of Carnage this November, giving convention-goers not only a chance to sample the latest version of the hobby’s most well-known game, but the new Adventurers League organized play structure, which brings the excitement not only to the convention circuit, but game stores and your own home. Ray talks with Al Spader of Jetpack Comics and lead Dungeon Master for the Adventurers League offerings at A Fistful of Carnage to get the inside scoop of what’s new and cool in Dungeons & Dragons.

The Jetpack Comics crew has a full slate of events for the weekend at Killington, with some cool perks of their own to pique your interest. Listen to the episode for details, and then sign up to play in their games at A Fistful of Carnage!

Subscribe to Carnagecast on iTunes! Like Carnage on Facebook. Follow Carnage on Twitter: @Carnagecon. Go behind the jump for the show links. Continue reading

Carnagecast 55: The Legend of Curly’s Errata

Carnagecast logo. The grim reaper leaps in the air, strumming a power chord on his scythe-guitar.A Fistful of Carnage’s convention book is available for download! Go register for games today!

Ray and Tyler talk about the convention book and web addendum. To err is human, so as mistakes turn up in the convention book, we update the addendum accordingly, plus it includes new games that didn’t make the deadline for print, which makes them great candidates for games that didn’t get swamped by preregistration.

This year, Ray gets back to his GMing roots, running a Wild West role-playing adventure, while also assisting Michael Tutt with the annual Dominion tournament. Tyler’s playing desk jockey all weekend, but looking forward to the Gygax Magazine Pub Trivia event on Saturday night.

Talk turns to first Carnages, and good times had, like the first game Ray ever ran and the lengths his friends went to maximize sleeping space. The 7-3-1 rule of conventions is emphasized: seven hours of sleep, three meals, one shower.

Taurine is not a meal.

Subscribe to Carnagecast on iTunes! Like Carnage on Facebook. Follow Carnage on Twitter: @Carnagecon. Go behind the jump for the show links. Continue reading

Download A Fistful of Carnage’s Convention Book

Note: This post links to the 2014 Carnage convention book and is made available for informational purposes only. If you’re looking for the current year’s convention book, check the sidebar, or the top of the News page.

Text reads, "A Fistful of Carnage, Killington Grand Resort, November 7-9, 2014, www.carnagecon.com." The grim reaper, wearing a ten gallon hat, rides a pale horse, a rifle in each hand.
Download A Fistful of Carnage’s convention book and register for the weekend!

Saddle up, pardners! You’re about to hit the mother lode of tabletop games at A Fistful of Carnage: board games, card games, miniatures, role-playing and more at the Killington Grand Resort on November 7-9 this year. To effectively work such a rich vein of tabletop action, you’ll need to plan ahead. And so you can, with A Fistful of Carnage’s official convention book, racing across the land in pony express saddlebags, as well as available through modern telegraphy!

Once you’ve figured out what you want to play, download and fill out the registration form. Note your desired games, include second choices just to be safe, check whether you’re coming for the weekend or just a day or two and decide whether or not you want a T-shirt.

GMs, if you managed to find time in your Carnage weekend to play something and wish to register, be sure to check the box noting you’re a GM. If you’re registering as a group of five or more, all registration forms must be included in the same envelope.

Get your registration form in the mail and postmarked by October 31st! We do our best to accommodate last minute registrations, but your best shot of getting a seat at the games you most want to play is registering in advance.

  • A Fistful of Carnage Convention Book — 2014 [PDF, 1.1MB]
  • Carnage on the Mountain Pre-reg Form [PDF, 94kb]
  • Carnage on the Mountain Schedule Grid [PDF, 96kb]
  • Carnage on the Mountain Schedule Grid [XLS, 70kb]
  • Killington Grand Site Map [PDF, 62kb]

Addenda, Errata and Other Updates

The documents above reflect A Fistful of Carnage’s schedule as of their publishing on October 6th, 2014. Further changes will be noted on the addendum page. This includes new games, corrections and cancellations.

As always, questions can be directed to info@carnagecon.com.

Get your registration forms in before the end of October. We’ll see you on the mountain for A Fistful of Carnage!

A Fistful of Carnage Math Trade Coming Soon!

A blue cup spills many multi-colored dice onto the table.

Matt Golec, friend of Carnage, trusty organizer of math trades past, and co-designer of Penny Press, asked we pass on the word that the Game With No Name, a no-ship math trade coinciding with this year’s A Fistful of Carnage at Killington, is indeed in the offing:

The Carnage no-ship math trade will return! The submission window runs from Oct. 20 to Oct. 30, and want lists are due Nov. 4. Results posted soon after. We’ll publicize this more as the dates draws near.

In the meantime, you can go here (http://www.boardgamegeek.com/wiki/page/Math_Trades) to learn how math trades work. Start looking over your pile of games to see which ones might be trade-worthy!

If you’re curious about what people offer up in math trades, you can check out the lists of previous years’ swap offers:

Let Slip the GMs of War!

We come not to praise Carnage, but to perpetuate it! As mud season recedes into memory, let’s look ahead to the fall, and this year’s Carnage on the Mountain. And in particular, let’s look to what our hearty GMs have up their sleeves after a winter of scheming. Board games, card tourney formats, miniatures scenarios, role-playing adventures, we want them all!

GMs, you will find the now familiar sign up form available for your input through the adjacent link, as well as in the menu bar at the top of the site. Take the summer, think it over. But we want your game listings in by the end of July, as always, so we can have the book in conventioneers’ hands as soon as possible.

Ave Carnage!