Carnagecast 52: Penny Press

Carnagecast logo.In episode 52 of Carnagecast, Robert Dijkman Dulkes and Matt Golec, friends of Carnage, Upper Valley residents, creators of Penny Press and co-winners of Tabletop Deathmatch’s design competition visit to talk about their game, the journey from design to publication, their experiences with the Deathmatch web series and raising funds to make the realization of Penny Press even better.

Penny Press went from an idea over drinks to a prototype to a finalist in a game design competition to co-winner with Discount Salmon to a Kickstarter campaign to enhancing the icing on the cake. Listen to the designers tell the story first hand, then go behind the jump for the show links, including the Penny Press episode of Tabletop Deathmatch. Continue reading

Carnagecast 41: Crowdfunding Tabletop Games

Carnagecast logo.In episode 41 of Carnagecast, Rod and Tyler discuss the boom of crowdfunding, the process whereby individuals contribute money to the creation of an item or event in exchange for backer rewards, and the tabletop game hobby. Before the meat of the conversation, they talk Carnage on the Mountain, the way to reserve rooms at Killington by calling the hotel directly and Green Mountain Gamers’ Spring Meltdown, a full day of tabletop gaming at the Lake Morey Resort, beloved stomping ground of Carnage-goers.

What is crowdfunding? How does it differ from a preorder system like GMT Games’? The role of crowdfunding as a tool for established publishers and a means for new designers to make their mark. Crowdfunding removes barriers to entry, which has positive and negative consequences. Rod expresses concern about whether those dropping barriers allow more sub-par games to make it to the market, as they’re propelled directly by the people to whom they appeal.

Wrapping up, they speculate about the future of crowdfunding. Listen in for astonishing predictions!

Enjoy extensive, comprehensive notes behind the jump! Continue reading

Carnagecast 27: Companions of the Firmament and Geek Industrial Complex

In episode 27 of Carnagecast, we talk with Neil Carr of Geek Industrial Complex, based in Barre, Vermont. Neil’s raising funds via Kickstarter for his first role-playing publication, Companions of the Firmament, which brings flying characters, mount options and expanded aerial rules to the Pathfinder role-playing system.

Neil tells us about his goals for Companions of the Firmament: supporting a robust experience of flying in a Pathfinder-style role-playing game and using this book, along with previously published articles, to demonstrate to the role-playing community that Geek Industrial Complex can offer quality material. Neil also talks about his experiences with the crowdfunding model, including conducting a study of previous role-playing related funding campaigns and using that data as a guide to design his own crowdfunding effort.

We manage find time to ponder about the paradox of playing games of pretend that are structured to rule out certain modes of pretending. Why do people do that? Continue reading