Thank You for 20 Years of Carnage

Even Steam Park can be timey-wimey, with the right player at the table.
The certified comedians of Improvised Weapons make Dungeons & Dragons even funnier.
Mike and Doug snuck into the cheap seats at Fenway Park.
Robin Lea gets into her role running “Timelash Redux.”

This year at Carnage XX, we:

  • raised over $2300 for Children’s Miracle Network hospitals with Team NEG and Extra Life
  • raised over $1100 to find a cure for cancer with Gamers for a Cure
  • proposed — and accepted! — marriage during Cards Against Humanity
  • told ghost stories by the fireside with Oscar Rios and Golden Goblin Press
  • caught a ball game at Fenway Park with Green Monster Invades the Green Mountains
  • streamed Dungeons & Dragons games for laughs and good causes with Improvised Weapons, Gemhammer and Sons and Victory Condition Gaming
  • passed Sneaky Carnage cards around all weekend
  • played a ton more games

Thank you, everyone, who helped make Carnage possible this year, last year and every year prior since Carnage at the Crossroads kicked the whole thing off in 1998. A convention like Carnage exists entirely because of you, the gamer, the one who wants to spend a whole weekend meeting new friends, trying new games and enjoying the daylights out of the tabletop hobby.

From the very beginning, Carnage has been a labor of love. The committee members love playing games, learning new games, teaching the games they love to other people. But you can’t make a whole convention out of that without so many more people also believing in that same vision of sharing their love for the hobby. Without GMs to teach the games and players to play them, there would be no Carnage.

Moreover, without the friendships that spring up among conventioneers — there’s nothing quite like standing in line to pick up your badge and catching up with friends you haven’t seen since last year, or the annual Saturday night dinner out before rushing back — there’s no way Carnage could have lasted 20 years. Carnage is here because you are here. Carnage is fun because you make it fun. You make the friendships and the memories that keep you and all your friends coming back. Every year, we are humbled that you all choose Carnage to be the place to renew those friendships, make new ones and celebrate our hobby.

Thank you, each and every one of you, for helping make Carnage the best little game convention in New England for the last 20 years. We could not have done it without you.

Carnage 21 is November 2-4, 2018 in Killington, Vermont. We’ll see you on the mountain!

Special Offerings at Carnage XX

As the countdown to Carnage XX marches on, we wanted to highlight some special offerings at the convention this year. Falling outside the usual categories like board games or miniatures, these are the special kinds of events you often find only at conventions.

Extra Life Fundraising

Team NEG returns to Carnage to lead the charge in raising donations for Extra Life, the charity that benefits Children’s Miracle Network hospitals. Highlights include the Dungeon Crawl Classics meatgrinder adventure “Prince Charming, Reanimator,” the Star Wars cantina LARP “Episode 3.25: Incident at Kaba,” and a raffle of many, many donated prizes. You can hear it all straight from the folks behind Team NEG through their Q&A on Victory Condition Gaming.

Improvised Weapons Comedy Dungeons & Dragons Shows

The Burlington-based actual play podcast Improvised Weapons, featuring improv comedians playing Dungeons & Dragons, makes their Carnage, convention and live performance debut with two shows on Friday evening of the convention, November 3rd at 7 and 9pm. Horses may be punched. Sample some episodes of the podcast itself, then check out the cast’s recent appearance on Victory Condition Gaming, where they talked about role-playing, comedy and who would win a mayonnaise-drinking contest.

Ghost Stories with Golden Goblin Press

Oscar Rios, owner of Golden Goblin Press and Call of Cthulhu writer extraordinaire, hosts late night ghost stories by the fireside at 11:30pm on Friday. Tell your own story for a chance to win one of Golden Goblin Press’ horror fiction collections, or just come to listen if you dare.

Sip and Felt

Saturday evening, Scratch Makerspace teaches you a new craft while you make some fun and geeky needle felted creatures. Learn to make needle felted models of your favorite characters, or an adorable critter. Materials fee applies. See the event listing for details.

Gemhammer & Sons Dungeons & Dragons Live Game

Gemhammer & Sons‘ on-going live game, traveling from convention to convention, arrives at Carnage on Saturday night. Catch up on previous episodes and then settle in for the show as the party tries to get something, anything, accomplished.

Gamers for a Cure

Gamers for a Cure will be raising money for cancer research with a raffle in the Northstar vendors’ room, and the Dungeons & Dragons tournament “The Gauntlet!”

Cube of Death Pub Trivia

Now in its 7th year at Carnage as a late Saturday night tradition, Cube of Death is pub trivia with a role-playing twist. Assemble your elite squad of minutiae-masters, discover whether your team will play as the sneaky thief, the doughty warrior or other character class, then answer questions plumbing the depths of nerd trivia to do damage to your competitors and knock them out of the game!

Check out the special events category on Carnage’s Tabletop.Events page for all these and more!

Local Designers Offer Demos and Playtests at Carnage XX

This year at Carnage XX, the convention is pleased to present a selection of regional game designers showing off games both in design and ready for prime time. Some will be available for perusal in the vendor room — Northstar Room, on the ground floor of the Killington Grand — and others are on the formal schedule in the Oscar Wilde Ballroom, just down the hall from the Northstar Room.

Epic Endeavor Games (Northstar Room)

Pocket Kung Fu (Demo / For Sale)
The Original Kung Fu Fighting Microgame, 2-6 player
Turn your table top into an arena full of Kung Fu masters with Pocket Kung Fu! (Everyday) objects like books, glasses, or cellphones transform into active game elements as fighters leap, flip, and battle their way to victory. This portable game can be played anywhere, in between other games, while ordering food, or even while waiting in line.

Vigilante (Demo)
1-4 player, semi-cooperative, campaign
In Vigilante, you create a character of your own design by building a deck of abilities, weapons, allies and locations. You and your fellow players work together to defeat the Criminal’s forces and schemes before the “Grand Scheme” timer runs out. Be sure to manage the Public’s opinion so as not to fall out of favor with those you seek to protect — or game over!

The Excavators (Demo)
1-4 player
Dig into the adventure as you and your team uncover lost treasures in search of the ultimate prize. Compete with up to 3 other players as you attempt to match artifact pieces, scoring points and ultimately grab the ancient artifact of lore. This unique spin on Rummy combined with pulp adventure will get your heart racing!

2 Ton Porcupines (Northstar Room)

Kapow! (Demo)
Our first project is Kapow!, a comic hero vs. villain dice-battle showdown. Use a mix of static power dice and customizable “Action Dice” (with removable faces) to perform superhero moves and unique special powers. The Kickstarter launches in late October 2017!

 

First Stall Productions (Oscar Wilde Ballroom)

History 101: The POTUS Punch-Out (Demo)
What if all the former U.S. Presidents walked into a bar? In this unique new board flipping game you will be leading a team of former presidents and competing to see what former President will still be standing when the dust settles.

See the convention schedule for scheduled demo times and sign up for one.

Society of Ultimate Evil and Terror the Card Game – S.U.E.T (Demo)
Play an Evil Genius competing to gain entry into the Society of Ultimate Evil and Terror. To do so you must be the first to complete a doomsday device and blackmail the world.

See the convention schedule for schedule demo times and sign up for one.

Endeavfour Studios (Oscar Wilde Ballroom)

Apoc.EXE (Playtest)
You and up to 3 of your closest thrill seeking friends could try to survive the end of the world. Whether you survive or not, please remember one thing: don’t touch the zombie T-Rex –or was it don’t let it touch you?!

See the convention schedule for scheduled demo times and sign up for one.

 

 

Resonym (Oscar Wilde Ballroom)

Visitor in Blackwood Grove (Demo)
Fresh from its successful Kickstarter campaign, a mysterious Visitor has crash-landed in Blackwood Grove. Race to figure out the secret rule and save the alien in this induction game by local designers! This is a quick game, demos will continue thru out the slot.

See the convention schedule for scheduled demo times and sign up for one.

Limited Edition Carnage XX Playmat Available for Preorder

Carnage is pleased to announce that as part of the 20th anniversary celebration, a limited edition playmat is now available for preorder. Measuring 24″ x 14″, this mat features the many incarnations of the Grim Reaper and the horsemen of the apocalypse that have graced Carnage memorabilia over the years. Never before have all the faces of the Reaper been seen together in one place, and once this mat has sold out, you may never see them all together again! A playmat like this helps you flop cardboard with a speed and efficiency unlike anything seen on a regular hard table surface. (Note that the above image is a close-to-final draft, and the final version will likely vary slightly.)

This playmat is a limited edition item. Preorders will be accepted through Tabletop.Events’ merch page until the end of October 24th, due to lead time for production and shipping. After that, your only hope to score one of these commemorative mats by placing first in one of the events below:

Six of these commemorative playmats will be won by players this year at Carnage XX. You can trust to your skills to see you through one of these tournaments, or you can ensure you’ll own a piece of Carnage history by ordering one before the end of October 24th. Either way, after Carnage XX, this limited edition playmat will never be available again!

All Carnage art was created by Richard Emery. This playmat was designed by Hannah McMillen, and produced by Inked Gaming.

One Week Remains to Preregister for Carnage XX

Picture of the Grim Reaper holding out a magic 8-ball. Text reads, "Signs point to Carnage registration closing on October 24th. Get your badge now and play all of the cool games at Carnage! registration.carnagecon.com 11.3.17-11.5.17, Killington, VT

The preregistration period for Carnage XX is coming to an end. If you haven’t purchased your badge yet, or have friends who haven’t, this is your opportunity to save a couple bucks and know exactly what you’ll be playing come the convention.

After October 24th, badges will be available at full rates starting the morning of Friday, November 3rd, either online through Tabletop.Events or at the convention registration desk in the lobby of the Killington Grand Hotel. You have until October 24th to take advantage of the preregistration discounts, and then all the badge prices go up.

For those attendees who have already preregistered, you have until the end of the 24th to finalize your game sign-ups for the convention. If you haven’t looked at your schedule since the initial mad dash, maybe this is a good time to look things over and see what you think of current offerings on the schedule. After the 24th, ticket sales will close as well, so that we can create everyone’s badge and rundown of games for which they’ve signed up. Ticket sales will reopen along with badge sales on November 3rd, at which point badge-holders can manage their game sign-ups through Tabletop.Events all weekend long.

As always, any questions can be directed to info@carnagecon.com. If you’re not yet following Carnage on Facebook and Twitter, those are good channels to get news about the convention as it’s posted.

New Starfinder Scenario and Friday Afternoon Seats

With the convention less than a month out, the schedule is pretty well set, but there are some additions we wanted you to know about.

Astral Source: Infiltrating the Liminal Zone

Per Eisenman has taken Paizo’s new Starfinder rule set and used it to power his own creation, Astral Source. In 2121, Earth’s solar system is a very different place: “The Corporatocracy provides a benevolent oligarchy in the inner system, while the outer system is a frontier where the Resistance takes root.”

Check out the full write-up and get your ticket on Tabletop.Events.


More Friday Afternoon Seats

The Friday afternoon slot at Carnage keeps growing in popularity every year, to the point that soon after registration, there were only a handful of seats available in role-playing games outside the organized play categories. Thanks to the graciousness of our GMs, these role-playing scenarios have seats available for the Friday afternoon crowd:

  • Summer Break and Killer Birds — Robots, magnitrine drives, gauss freighters — this is the 80’s as it should have been.
  • The Big City Caper! — Mix one mad scientist, two criminal masterminds, three sports championships, four powerful and mysterious artifacts, five families, and the 1924 Democrat National Convention, and you’ve got a recipe for adventure!
  • Village in the Mists — The designer himself of the old school-inspired Thunder Classic Roleplaying dares you to solve the mystery of the abandoned village Kembi!

If you’re not already, be sure to follow Carnage on Facebook and Twitter.

Carnage No-Ship Math Trade: The 20th Anniversary Edition

Carnage’s traditional no-ship math trade is now live on BoardGameGeek, guest-helmed by Carnage’s own board game field marshal, Rod Sheldon, while Matt Golec takes the year off to be a gadabout.

A math trade is a way of swapping games you no longer want, aided by a computer program which constructs a web of trades based on what individuals are offering and willing to accept in return. Once the offer period ends, you can compose your want list, things you’d like to get and what you’d exchange for them. The computer crunches possibilities and works out an optimal series of trades. The “no-ship” part means the trades are done in person, specifically during the afternoon of November 5th at Carnage XX. Drop off any games you are swapping away and pick up what you’re receiving in return. It’s that easy!

The offer period closes October 23rd at 9:00pm, so you have until then to decide whether to participate. Head on over to the BoardGameGeek list check out what folks are offering. You can also read the instructions on how to participate. They’re meant to lead you through step by step, and you can also ask questions in the comments section if something’s unclear.

Carnage XX Opens for Registration!

Text: "Register Now for Carnage. Registration closes 10.24.17."
Click to visit the online registration system and get your Carnage XX badge today.

Registration for Carnage XX has officially opened! This year, we are using a third party website, Tabletop.Events, to facilitate attendee registration before and during the convention this year. Visit our site there, Carnage XX 2017, to browse the schedule of games for the weekend. This system has the ability to filter the schedule by game type, rules used, time of day and search for keywords, so you can find exactly what you’re looking for fast.

How It Works

We have a short walkthrough written up if you’d like more detail about how to use the new online registration system.

Once you create an account with Tabletop.Events, you can purchase badges for yourself, friends and family members with a credit card and sign up for seats in games for all the badges you’ve purchased, plus preorder Carnage souvenir shirts. When you arrive at the convention, you can pick up your packet with your badge and tickets from the convention registration desk at noon on Friday and go enjoy the weekend!

This registration system works in real time, meaning the seats you see listed as open are available at that moment. If a game is full, you can get on the game’s wait list, which means you will be notified when a seat becomes available. Carnage staff will be keeping an eye on which games fill up to see where we might be able to add games to the schedule, so don’t be shy about using the wait list button.

After you’ve completed buying your badge, you can continue to manage your registration, adding and removing games from your schedule, until the end October 24th. At that point, registration will close until the convention begins so we can process badges and packets. After that, all financial transactions are final and game reservations can’t be adjusted until the convention begins.

Important Dates to Remember

Registration reopens noon on Friday, November 3rd, at which point preregistered attendees can pick up their packets. The online registration system then reopen so people can purchase walk-up badges and make their ticket reservations on their personal devices. If you need help or don’t have a web-ready device, the convention registration desk staff can give assistance.

If you’re looking for the traditional convention book and paper registration form, we still have it for you in electronic format as soon as we are able. Below you can download the paper registration form, and will be able to download the convention book when we are able to post it. Please note that if you choose to register by mail, your game choices will be entered as and when able by convention staff, and seats may no longer be available in your chosen games.

Countdown to Carnage XX: From Preregistration to the Convention

As Carnage XX approaches, we’re reminded that while the convention is entering its twentieth year, not necessarily everyone interested in attending has been before or is intimately familiar with how Carnage works. To that end, here’s a quick road map to the convention, from the day preregistration opens to the convention itself.


September 18th, 2017, 7:00pm

Preregistration opens for Carnage. The registration site opens for badge and ticket sales. The convention book is circulated electronically and to friendly local game stores.

Conventioneers can buy a convention badge, sign up to play games, order a souvenir shirt and generally work themselves into a frenzy thinking about all the fun to be had in November. Online registration is in real time: the seats you see available are available right then. You can also put yourself on the wait list for full games. Paper registration forms are processed as and when convention staff are able, and choices cannot be guaranteed.

Tuesday, October 24th, 11:59pm

Preregistration closes. Attendees can no longer request refunds if they cannot attend the convention, or buy or release tickets to reserve seats in games until the convention begins.

Friday, November 3rd, 12:00pm

Convention registration desk in Killington Grand lobby opens. Preregistered attendees can pick up their badge and game packets. Walk-in attendees can purchase one on their network-enabled device and then pick up their badge and packet from the desk. Desk staff can help those without a suitable device.

Friday, November 3rd, 1:00pm

The first slot of the convention begins! Go have fun.

Carnage XX Preregistration Announcement: Newer, Shinier, Easier

Update: registration is now live on the Carnage XX Tabletop.Events site.

2016 was the first time that Carnage offered online preregistration. We got a lot of thanks for offering a paperless, electronic preregistration option for our attendees. We also got a lot of thoughtful feedback about the process from those attendees, much of which lined up with our own plans to make preregistration even better in 2017.

To that end, Carnage is partnering with a third party service to provide online preregistration and registration management during Carnage XX this year. Through a single web site designed to meet the needs of a tabletop game event, you will be able to:

  • See what games have been scheduled for Carnage XX and how many seats are available, and see latecomer games as they added to the system.
  • Preregister for the convention online and reserve seats in games in real time. That means the seats you see are the seats that are available that moment. You can also add yourself to wait lists if seats free up, and to help show which games are really popular.
  • Order items like the souvenir T-shirt in advance.
  • Manage your reservations through the web interface during preregistration and the convention itself. Yes, you will be able to review and adjust your game choices during the preregistration period and during the convention itself. Sign up for your Sunday morning game from the comfort of your hotel room!
  • Attendees registering the day of the convention can do so while standing in line to get their badge and packet.
  • For those preferring hard copies, Carnage will still accept preregistration forms sent by snail mail, but they will be processed slower than those sent through the online system.

Carnage staff are working now to fill the schedule with games and get everything set up for the big opening of preregistration. We aim to open preregistration in mid to late September, as per usual. Keep an eye on the Carnage news feed for a further update laying out the timeline between now and the convention, as well as the announcement of when preregistration for Carnage XX opens. You can also follow us on Facebook and Twitter for news announcements.

We’ll see you on the mountain!