Carnage the 13th Roundup

It’s been less than a month since Carnage wrapped up, but it feels like forever. Since then, we’ve had kind words of thanks from convention-goers on the Facebook group, as well as a few other sources:

If you know of anyone else who wrote up a convention report of this year’s Carnage, please let us know about it in the comments section. And feel free to write one up yourself, if you like, here in this post, in the Carnage forum or even in your internet platform of choice. Just let us know about it.

Carnage the 13th is Buried and Done

Wow, what a weekend!

We came, we saw, we played for three days straight at the Lake Morey Resort. There were amazing miniature setups, truly unnerving role-playing adventures and some of the best board games on the market.

A deep and profound thanks goes all to all the hard-working Carnage GMs. They put their time and energy into devising adventures and learning new games to share them with their fellow convention attendees. Without GMs, there wouldn’t be a convention at all. From all the Carnage staff, thank you, GMs!

The date for next year is set — November 4th through the 6th — and the hotel is already booked solid. Yikes! But there’s a whole year left to sort that out.

In the meantime, put your feet up, enjoy the memories of an amazing convention with astonishing fellow gamers and get ready to enjoy the winter. We’ll do the same.

Carnage staff, over and out!

Carnage the 13th is Go!

The Carnage crew is on the ground in Fairlee. Even now, the registration desk is being set up, the game library stocked and the friendly convention staffers getting ready to help attendees get checked in and to their games on time.

If you’re still on the fence about going, come on down! There are day badges and plenty of pick-up games in addition to what’s on the schedule. You can take advantage of the aforementioned game library and scout around for something in the offing.

Twitter users are invited to use the hashtag #carnagecon. Fairlee’s cell phone reception has improved recently. There’s even been a report of 3G network in the area, so you’re a mobile user, you’re covered.

Another 3 Pathfinder Society Games Added

Another three Pathfinder Society games (R76-78) have been added to the Carnage schedule in addition to those we added last week. The full Pathfinder Society schedule is now listed below and a complete list of all games added since the convention book went to press is available on the Addendum page. Our thanks to Judges Todd and Art for bringing in some fantastic PFS games!

If you have not already pre-registered for the con, please fill out the form at the back of the convention book and bring it with you to register on site at the Lake Morey Resort. We look forward to seeing you very soon!

R71 Pathfinder Society Scenario #6: Black Waters (GM: PFS Regional Director Art Lobdell Room: W) The Pathfinder Society seeks the ancient ruby ring of the salamander and it falls to a team of Pathfinders to find it. Last seen in the Tri-Towers Yard, a once elite academy for the youth of Absalom, the ruby ring is now lost in the Drownyard, all that remains of Tri-Towers after it was destroyed a decade ago in the great quake. The Pathfinders must risk the strange black ichors and salty brine to find their prize—will they risk their very souls as well? Written by Tim and Eileen Connors. This product is a Pathfinder Society Scenario designed for 1st to 5th level characters. (Tiers: 1–2, 4–5.) Pathfinder (Fri. 7p-11p)

R72 Pathfinder Society Scenario #11: The Third Riddle (OGL) (GM: PFS Regional Director Art Lobdell Room: W) When Pathfinder Colm Safan entered the Nethys-linked heart of the fabled dungeon known as the Ravenous Sphinx, the Pathfinder Society expected to solve one of Osirion’s greatest riddles. Months passed with no word from Safan, and you and your fellow Pathfinders find yourselves dispatched into the desolate wastes of Osirion’s notorious Parched Dunes to find the sphinx, locate Safan, and uncover the mystery he sought. With a band of cloaked riders on your trail and a trap-filled dungeon ahead, will you solve the third riddle before time runs out? Written by Clinton J. Boomer. This product is a Pathfinder Society Scenario designed for 1st to 5th level characters. (Tiers: 1–2, 4–5.) Pathfinder (Sat. 8a-12 noon)

R76 Pathfinder Society Scenario #19: Skeletal Moon (GM: PFS Judge Todd Lamison Room: W) When Pathfinder alchemist Andrax d’Aponte contracted a mysterious wasting sickness, he set his mind to feverishly researching the disease and its cures. With the rare skeleton moon hanging in the sky above Absalom, the Decemvirate sends you to an ancient siege castle outside the city to recover d’Aponte’s research notes and inquire about his involvement in recent Pathfinder deaths in Osirion. What you find, however, is a man changed by madness and paralyzed by paranoia and fear. Will you survive the night of the skeleton moon? Written by Benjamin Wenham. This product is a Pathfinder Society Scenario designed for 1st to 7th level characters. (Tiers: 1–2, 3–4, and 6–7.) Pathfinder (Sat. 1p-5p)

R77 Pathfinder Society Scenario #33: Assault on the Kingdom of the Impossible (GM: PFS Judge Todd Lamison Room: W) The Pathfinder Society sends you to the fabled Kingdom of the Impossible, the island of Jalmeray, to stop an Aspis Consortium black market relics dealer who is organizing the local bandits and violently robbing Jalmeray and Pathfinder Society caravans laden with relics, artifacts, and magical mysteries. When a venture-captain is murdered by the Aspis Consortium agent, it’s up to the PCs to find him and do whatever it takes to stop him. Written by Craig Shackleton. This product is a Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5.) Pathfinder (Sat. 7p-11p)

R74 Pathfinder Society Scenario #12: Stay of Execution (OGL) (GM: PFS Regional Director Art Lobdell Room: W) When a petty thief named Hadge gets a lucky break and makes off with a powerful divination focus of the Pathfinder Society’s masked leadership, you and your fellow Pathfinders set out to the sparsely populated Taldor frontier to find him and recover the focus. When the local governor tosses Hadge into the brutal Porthmos Prison for a minor crime, your mission suddenly becomes a jail break. Will you free Hadge and uncover the location of the focus before the gangs of Porthmos tear him apart? Written by Alison McKenzie. This product is a Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, 6–7). (Sat. 7p-11p)

R78 Pathfinder Society Scenario #37: The Beggar’s Pearl (GM: PFS Judge Todd Lamison Room: W) When a thief arrives at the Pathfinder Lodge in Almas bearing stolen artifacts and writings pointing the way to a lost dwarven gallery, you are sent into the rugged Aspodell Mountains both to find the famed dwarven explorer last known to be searching for the gallery and to locate the gallery itself. Once there, you find a tangled web of Darklands creatures in the thrall of a charismatic cult leader with ties to the darkest shadows of the First Realm. Written by James F. Mackenzie. This product is a Pathfinder Society Scenario designed for 1st to 7th level characters. (Tiers: 1–2, 3–4, and 6–7.) Pathfinder (Sun. 9a-1p)

Also run by PFS Regional Director Art Lobdell:

R73 WH Dark Providence: Swans (GM: PFS Regional Director Art Lobdell Room: W) Wrath is said to be the “love of justice perverted to revenge and spite.” It goes hand-in-hand with Pride as the two common Deadly Sins. These sins are deadly indeed for the village of Boswyck, not far from New Amsterdam, on a fine summer day in 1689. By P. Dennis Waltman. Witch Hunter: Dark Providence 1-02 (Sat. 1p-5p)

R75 Fellowship of the White Star B105: The Rock (GM: PFS Regional Director Art Lobdell Room: W ) A series of unexplained deaths on Gibraltar has been brought to the attention of the Fellowship. With the Queen of England visiting soon, you are tasked with investigation the deaths and seeing if there is any danger for the Queen. A module designed for any-level characters set in the Fellowship of the White Star campaign of Earth, 03/23/1905. Written by: David Nadolny. Fellowship of the White Star (Sun. 8a-12 noon)

Pathfinder Society Games Now On Schedule

Great news! Pathfinder Society Regional Director Art Lobdell will be joining us at Carnage to offer Pathfinder Society games as well as Witch Hunter: Dark Providence and Fellowship of the White Star. Additional PFS games may be added soon, so check back for updates. Art’s games are listed below and a complete list of added games is available on the Addendum page. Many thanks to Art for bringing us some fantastic games!

R71 Pathfinder Society Scenario #6: Black Waters (GM: PFS Regional Director Art Lobdell Room: W) The Pathfinder Society seeks the ancient ruby ring of the salamander and it falls to a team of Pathfinders to find it. Last seen in the Tri-Towers Yard, a once elite academy for the youth of Absalom, the ruby ring is now lost in the Drownyard, all that remains of Tri-Towers after it was destroyed a decade ago in the great quake. The Pathfinders must risk the strange black ichors and salty brine to find their prize—will they risk their very souls as well? Written by Tim and Eileen Connors. This product is a Pathfinder Society Scenario designed for 1st to 5th level characters. (Tiers: 1–2, 4–5.) Pathfinder (Fri. 7p-11p)

R72 Pathfinder Society Scenario #11: The Third Riddle (OGL) (GM: PFS Regional Director Art Lobdell Room: W) When Pathfinder Colm Safan entered the Nethys-linked heart of the fabled dungeon known as the Ravenous Sphinx, the Pathfinder Society expected to solve one of Osirion’s greatest riddles. Months passed with no word from Safan, and you and your fellow Pathfinders find yourselves dispatched into the desolate wastes of Osirion’s notorious Parched Dunes to find the sphinx, locate Safan, and uncover the mystery he sought. With a band of cloaked riders on your trail and a trap-filled dungeon ahead, will you solve the third riddle before time runs out? Written by Clinton J. Boomer. This product is a Pathfinder Society Scenario designed for 1st to 5th level characters. (Tiers: 1–2, 4–5.) Pathfinder (Sat. 8a-12 noon)

R73 WH Dark Providence: Swans (GM: PFS Regional Director Art Lobdell Room: W) Wrath is said to be the “love of justice perverted to revenge and spite.” It goes hand-in-hand with Pride as the two common Deadly Sins. These sins are deadly indeed for the village of Boswyck, not far from New Amsterdam, on a fine summer day in 1689. By P. Dennis Waltman. Witch Hunter: Dark Providence 1-02 (Sat. 1p-5p)

R74 Pathfinder Society Scenario #12: Stay of Execution (OGL) (GM: PFS Regional Director Art Lobdell Room: W) When a petty thief named Hadge gets a lucky break and makes off with a powerful divination focus of the Pathfinder Society’s masked leadership, you and your fellow Pathfinders set out to the sparsely populated Taldor frontier to find him and recover the focus. When the local governor tosses Hadge into the brutal Porthmos Prison for a minor crime, your mission suddenly becomes a jail break. Will you free Hadge and uncover the location of the focus before the gangs of Porthmos tear him apart? Written by Alison McKenzie. This product is a Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, 6–7). (Sat. 7p-11p)

R75 Fellowship of the White Star B105: The Rock (GM: PFS Regional Director Art Lobdell Room: W ) A series of unexplained deaths on Gibraltar has been brought to the attention of the Fellowship. With the Queen of England visiting soon, you are tasked with investigation the deaths and seeing if there is any danger for the Queen. A module designed for any-level characters set in the Fellowship of the White Star campaign of Earth, 03/23/1905. Written by: David Nadolny. Fellowship of the White Star (Sun. 8a-12 noon)

RPGA D&D 4e Games Up on Warhorn!

RPGA D&D 4e games have been posted on Warhorn! Visit the site for 4e organized play times and descriptions. To register for RPGA games, please sign up at Warhorn AND register for Carnage on site using the form at the back of the Carnage pre-registration booklet.

Many thanks to Carl for organizing and to judges Carl, Wesley, and Pierre!

Submit Your Want Lists for the It Came from the Carnage Math Trade

It Came from the Carnage Math Trade, the third annual no-shop math trade organized by Matt Golec, entered the want phase last night. The trade is now closed to new offers.

Those who offered games up for trade should revisit the geeklist and follow the instructions there to create and submit their want lists. The deadline is submitting want lists is October 27, 2010, 9:00 PM EST.

Get to it!

Check Out the Tournament Page

Well, the tournament page is up!

Head there for EDH Two Headed Dragon Rules, and information on all the other great CCG tournaments planned for Carnage this year. However, if you are interested in seeing which Generals have been recruited for the EDH Two Headed Dragon Tournament . . . Look no further! Below is the first group of Generals to commit their armies to the fray. Keep checking back for more as we get closer to the convention!

EDH GENERALS

Justin Scher                             Sliver Queen

John Lahr                                 Nath of the Gilt Leaf

Stephen Raffael                      Arcum Dagsson

Lucas Moyer                            Experiment Kraj

Karen Miller                            Tolsimir Wolfblood

Jeremy Devoid                        Wort the Raidmother

Christine Williamson             Sakashima the Imposter

 

Please stay tuned as more Generals are announced!

It Came from the Carnage Math Trade

Matt Golec has taken to shepherding the Carnage math trade, a burgeoning convention tradition in which attendees put up games for swapping, and then make the exchange at Lake Morey, saving everyone shipping costs and related headaches. This year, in keeping with the horror theme, he’s dubbed the event It Came from the Carnage Math Trade.

There’s a lot to be said about math trades, but as Matt puts it, ” . . . in short, instead of trading between two people, the computer orchestrates huge trades among many people. You give one of your unwanted games to somebody, and in exchange somebody else gives you a game that you did want.”

A math trade requires an account at Boardgamegeek.com, in order to contribute to the list of games on offer. List your games by the deadline of Wednesday, October 20th at 9:00 PM, and then start looking over what you might like.

While the name of the site is Boardgamegeek, their database also covers collectible card games, miniatures, wargames and role-playing games, so you can list just about any game you can imagine.

Carnage the 13th Schedule Grid

The schedule grid for Carnage the 13th is now free for the downloading. Linked below, you’ll find it in three tasty flavors: PDF, Excel spreadsheet and Open Document spreadsheet. With it, you have a visual guide to pinpointing the intractable conflicts in your weekend at Carnage. Good luck making that decision!

This grid is based on the one Frank Perricone whipped up for Carnage 12 last year, which turned out be a big hit beforehand and onsite. Thanks for blazing the trail there, Frank.

Blood-curdling grids of scheduling horror for Carnage the 13th: