Carnagecast 43: Role-Playing with Gaylord

Carnagecast logo.In episode 43 of Carnagecast, Gaylord joins us to talk role-playing games. His personal history with the form goes back to watching his stepson play with college friends in the dining room, including a notable encounter with the lich Adolf Hitler. From there, he went on to Vampire: The Masquerade, Call of Cthulhu and more.

Gaylord specializes in convention games, so we talk about the different needs of the four hour format versus home games. How does one handle the various kinds of players one gets at the table, particularly those who play their characters “sensibly” and those who are there for the glory of adventures followed to their gory conclusions? This leads to discussing the different levels of abilities and needs that a GM may encounter in a convention setting. Gaylord has related stories ranging from Call of Poohthulhu to Terra Incognita.

And, perhaps most importantly, we ponder whether spending a Willpower point in a Storyteller game is cheating. What do you think? Leave a comment behind the jump and check out the show notes for Tom’s Firefly pole dance. Continue reading

Carnage Noir Blog Roundup

Carnage Noir is over, but you can explore how other people spent their weekends with this roundup of blog and forum posts about the 2012 convention:

Got a blog, forum post or story about the weekend to share? Tell us in the comments!

Carnagecast 16: Nik Palmer and Dominant Species

In episode 16 of Carnagecast, Interview with a Gamer features Nik Palmer, longtime GM and former Carnage board member — and since recording, winner of Iron GM 2012 at TotalCon — talking about the multi-table Call of Cthulhu event which he co-ran at Carnage in Wonderland, using props and aids to fire player imagination, awesomeness versus accessibility, self-publishing and more.

Chuck, Robert and Rod cut into Dominant Species for Autopsy of a Game. Rod likens it to a worker placement game that ebbs and flows as species dominance rises and falls. While enjoying the mechanics, Chuck points out that it’s over-long for such a game, often taking three or more hours. Robert dislikes the whole business, given how a random card can undo all one’s thought and effort. Continue reading

Carnagecast 8: Triple Play and Arkham Horror

In episode 8 of Carnagecast, Interview with the Gamer hits the road, visiting Triple Play in West Lebanon, New Hampshire. Co-owner Sean Wolfe gives a little bit of history on the business and reveals why he got into running a game and comic shop. Then Tony Vandenberg talks about running tournaments and organizing store events for the local gaming community.

During Autopsy of a Game, Dan discusses why he likes about Arkham Horror, the board game based on the horror and weird tales of H. P. Lovecraft, its many expansions and the game’s faithfulness or lack thereof to Lovecraft’s original stories. Then we talk a bit about the blending of tabletop gaming tropes with the Lovecraft mythos. Continue reading

Carnagecast 4: Tom Loney of Peryton Publishing and Dominion: Hinterlands

In episode 4 of Carnagecast, Interview with the Gamer meets up with Tom Loney, one of the brains behind the works of Peryton Publishing, purveyor of role-playing games, supplements and ‘zines.

Then we launch Autopsy of a Game’s first installment, a review and commentary segment in which sage panelists dissect a game with keen, analytical eyes. Or, more accurately, they opine a bit in the manner of friends chatting amiably. This episode’s game of interest is Dominion: Hinterlands and, by extension, Dominion itself.


Interview with the Gamer

Autopsy of a Game


Carnagecast 2: Uncommon Nonsense and Andre Kruppa

In episode 2 of Carnagecast, Rod Sheldon fills us in on the Uncommon Nonsense Charity Auction, a silent auction of donated games and other items whose proceeds benefited victims of flooding in Vermont caused by Hurricane Irene.

Next, Interview with the Gamer visits Andre Kruppa, known on the New England convention circuit for his games’ theatrical production values and high immersion Call of Cthulhu and Lovecraftian horror scenarios. Continue reading