Carnagecast 55: The Legend of Curly’s Errata

Carnagecast logo. The grim reaper leaps in the air, strumming a power chord on his scythe-guitar.A Fistful of Carnage’s convention book is available for download! Go register for games today!

Ray and Tyler talk about the convention book and web addendum. To err is human, so as mistakes turn up in the convention book, we update the addendum accordingly, plus it includes new games that didn’t make the deadline for print, which makes them great candidates for games that didn’t get swamped by preregistration.

This year, Ray gets back to his GMing roots, running a Wild West role-playing adventure, while also assisting Michael Tutt with the annual Dominion tournament. Tyler’s playing desk jockey all weekend, but looking forward to the Gygax Magazine Pub Trivia event on Saturday night.

Talk turns to first Carnages, and good times had, like the first game Ray ever ran and the lengths his friends went to maximize sleeping space. The 7-3-1 rule of conventions is emphasized: seven hours of sleep, three meals, one shower.

Taurine is not a meal.

Subscribe to Carnagecast on iTunes! Like Carnage on Facebook. Follow Carnage on Twitter: @Carnagecon. Go behind the jump for the show links. Continue reading

Download A Fistful of Carnage’s Convention Book

Note: This post links to the 2014 Carnage convention book and is made available for informational purposes only. If you’re looking for the current year’s convention book, check the sidebar, or the top of the News page.

Text reads, "A Fistful of Carnage, Killington Grand Resort, November 7-9, 2014, www.carnagecon.com." The grim reaper, wearing a ten gallon hat, rides a pale horse, a rifle in each hand.
Download A Fistful of Carnage’s convention book and register for the weekend!

Saddle up, pardners! You’re about to hit the mother lode of tabletop games at A Fistful of Carnage: board games, card games, miniatures, role-playing and more at the Killington Grand Resort on November 7-9 this year. To effectively work such a rich vein of tabletop action, you’ll need to plan ahead. And so you can, with A Fistful of Carnage’s official convention book, racing across the land in pony express saddlebags, as well as available through modern telegraphy!

Once you’ve figured out what you want to play, download and fill out the registration form. Note your desired games, include second choices just to be safe, check whether you’re coming for the weekend or just a day or two and decide whether or not you want a T-shirt.

GMs, if you managed to find time in your Carnage weekend to play something and wish to register, be sure to check the box noting you’re a GM. If you’re registering as a group of five or more, all registration forms must be included in the same envelope.

Get your registration form in the mail and postmarked by October 31st! We do our best to accommodate last minute registrations, but your best shot of getting a seat at the games you most want to play is registering in advance.

  • A Fistful of Carnage Convention Book — 2014 [PDF, 1.1MB]
  • Carnage on the Mountain Pre-reg Form [PDF, 94kb]
  • Carnage on the Mountain Schedule Grid [PDF, 96kb]
  • Carnage on the Mountain Schedule Grid [XLS, 70kb]
  • Killington Grand Site Map [PDF, 62kb]

Addenda, Errata and Other Updates

The documents above reflect A Fistful of Carnage’s schedule as of their publishing on October 6th, 2014. Further changes will be noted on the addendum page. This includes new games, corrections and cancellations.

As always, questions can be directed to info@carnagecon.com.

Get your registration forms in before the end of October. We’ll see you on the mountain for A Fistful of Carnage!

A Fistful of Carnage Math Trade Coming Soon!

A blue cup spills many multi-colored dice onto the table.

Matt Golec, friend of Carnage, trusty organizer of math trades past, and co-designer of Penny Press, asked we pass on the word that the Game With No Name, a no-ship math trade coinciding with this year’s A Fistful of Carnage at Killington, is indeed in the offing:

The Carnage no-ship math trade will return! The submission window runs from Oct. 20 to Oct. 30, and want lists are due Nov. 4. Results posted soon after. We’ll publicize this more as the dates draws near.

In the meantime, you can go here (http://www.boardgamegeek.com/wiki/page/Math_Trades) to learn how math trades work. Start looking over your pile of games to see which ones might be trade-worthy!

If you’re curious about what people offer up in math trades, you can check out the lists of previous years’ swap offers:

Carnagecast 52: Penny Press

Carnagecast logo.In episode 52 of Carnagecast, Robert Dijkman Dulkes and Matt Golec, friends of Carnage, Upper Valley residents, creators of Penny Press and co-winners of Tabletop Deathmatch’s design competition visit to talk about their game, the journey from design to publication, their experiences with the Deathmatch web series and raising funds to make the realization of Penny Press even better.

Penny Press went from an idea over drinks to a prototype to a finalist in a game design competition to co-winner with Discount Salmon to a Kickstarter campaign to enhancing the icing on the cake. Listen to the designers tell the story first hand, then go behind the jump for the show links, including the Penny Press episode of Tabletop Deathmatch. Continue reading

Let Slip the GMs of War!

We come not to praise Carnage, but to perpetuate it! As mud season recedes into memory, let’s look ahead to the fall, and this year’s Carnage on the Mountain. And in particular, let’s look to what our hearty GMs have up their sleeves after a winter of scheming. Board games, card tourney formats, miniatures scenarios, role-playing adventures, we want them all!

GMs, you will find the now familiar sign up form available for your input through the adjacent link, as well as in the menu bar at the top of the site. Take the summer, think it over. But we want your game listings in by the end of July, as always, so we can have the book in conventioneers’ hands as soon as possible.

Ave Carnage!

Carnagecast 51: MEGA Meltdown 2014

Carnagecast logo.In episode 51 of Carnagecast, Alex Clay of the Green Mountain Gamers joins us to talk about the group’s upcoming game day, the MEGA Meltdown in Fairlee, Vermont on April 12th, 2014. The Meltdown, like Green Mountain Gamers’ other events, is a day of open gaming, this one running from 9am to midnight at the Lake Morey Resort, on the shores of Lake Morey in the Upper Valley. There will be lots of people bringing games to share and teach, an Android: Netrunner tournament, a special selection of games to play and win, a silent auction to benefit the Vermont Foodbank, with Brap’s Magic on hand to vend games.

Additionally, this is the Green Mountain Gamers’ first year as an officially organized social club. Anyone paying the entrance fee to the MEGA Meltdown becomes a voting member of the Green Mountain Gamers club, gaining the potential to help steer the organization in its mission to provide places for people to meet, play games, and share the hobby with others.

MEGA Meltdown happens April 12th, 2014 at the Lake Morey Resort in Fairlee, Vermont. It’s a great day of tabletop games, with the chance to make new gaming friends and find that next big game to play. Come by and check it out!

As always, subscribe to Carnagecast in your podcatcher of choice through iTunes or the feed link in the sidebar, visit www.carnagecon.com for more information about the convention and the podcast, join us in other online venues. Go behind the jump to explore links related to people, places and things mentioned in this episode. Continue reading

Ski You at Killington: The Carnage on the Mountain No-Ship Math Trade

The Carnage on the Mountain no-ship math trade, dubbed Ski You at Killington, is now live at BoardGameGeek. Prospective traders have until October 27th to make their offers. Want lists are due November 3rd. The trade, of course, happens at Carnage on the Mountain at Killington the next weekend.

What’s a math trade, you ask? Matt’s post at the top of the list explains the details of the format more, but in short: list the board games, card games, miniatures and RPGs you want to swap away by 9:00pm on October 21st. Then create a want list from the gamers offered by others using the On-Line Want List Generator by October 28th at 9:00pm. Then wait for the good news of what you’re swapping and what you’re receiving.

Let’s get those games listed to find them new homes!

Carnage on the Mountain 2013 Addendum

To err is human. While we try as hard as we can, errors still slip through when compiling games for the convention book. This afternoon we published an updated convention book with key corrections to the fantasy miniatures section. Please use the updated version, named 2013_Carnage_Booklet_For_Web_10-08.pdf, for your registration.

Additionally, the web addendum is live. You will find a link in the Convention Book menu of the navigation bar. This is a living document of further clarifications, additions and cancellations. Keep an eye on it in the coming days for further offerings at Carnage on the Mountain.

We thank our friends, GMs and conventioneers alike, for their patience as we reconcile our perceptions with reality.

Download the 2013 Carnage on the Mountain Convention Book

Note: This post links to the 2013 Carnage convention book and is made available for informational purposes only. If you’re looking for the current year’s convention book, check the sidebar, or the top of the News page.

Carnage on the Mountain Book Cover
Download the 2013 Carnage on the Mountain convention book.

Carnage on the Mountain’s official convention book is now available for download. Below, you will find links to the convention book, a preregistration form, a schedule grid and a map showing the layout of the Killington Grand and adjacent Snowshed Lodge. Note that the Snowshed Lodge is accessible through the door at the end of the hall by rooms K Roundabout and H-I Escapade I & II.

These documents reflect the schedule as it stood at the time of printing. For updates, alterations, amendments and new arrivals, check the Convention Book Addendum regularly.

  • Carnage on the Mountain Convention Book [PDF, 868kb] Updated 10/12/13!
  • Carnage on the Mountain Pre-reg Form [PDF, 64kb]
  • Carnage on the Mountain Schedule Grid [PDF, 96kb]
  • Carnage on the Mountain Schedule Grid [XLS, 63kb]
  • Killington Grand Site Map [PDF, 62kb]

Update October 12th, 2013

The convention book was updated October 12th with key miniatures corrections. The current version is named 2013_Carnage_Booklet_For_Web_10-08.pdf.

Additionally, the Convention Addendum is now live. This is a living document of updates, additions and cancellations. Watch it for the latest in gaming offerings at Carnage on the Mountain in 2013.

Carnagecast 49: New Haven

Carnagecast logo.In episode 49 of Carnagecast, we welcome Vermont game designers Brian Leet and Kevin Worden to the show. Brian and Kevin are long-time friends who partnered up to design New Haven, a strategy game that uses the theme of the 17th century North American colony of New Haven to follow the two story arcs of players generating resources by laying tiles on a common board, then putting those resources to work developing their villages on their individual boards. With the interactions on the resource board, drafting tiles and constructing one’s village within ever-increasing constraints, an element of New Haven‘s game play is knowing when not to “let perfect become the enemy of good enough.” Does a player fill the village with as much development as possible, or focus on optimizing use of resources and spaces? In wondering what one ought to do, rather than what to do, New Haven stimulates strategic players to return for another game to do better.

Kevin and Brian also talk about the process of creating of what eventually became New Haven over ten years. The roles they each played in the design partnership, how design and testing feed into each other in a process of creation, reflection and iteration, including recognizing when to “knock down walls” to open up the game, relaxing their control over how the game unfolded.

Go behind the jump for the show notes, including a link to Brian’s designer’s diary about New Haven and working with Kevin on this project. Continue reading