In extrasode 6 of Carnagecast, Andre Kruppa of Huzzah! comes on the show to tell us about the convention set for just next week in Portland, Maine. Put on the Maine Historical Wargamer’s Association, Huzzah! caters to the historical and wargaming aspects of the tabletop hobby. Continue reading
In episode 16 of Carnagecast, Interview with a Gamer features Nik Palmer, longtime GM and former Carnage board member — and since recording, winner of Iron GM 2012 at TotalCon — talking about the multi-table Call of Cthulhu event which he co-ran at Carnage in Wonderland, using props and aids to fire player imagination, awesomeness versus accessibility, self-publishing and more.
Chuck, Robert and Rod cut into Dominant Species for Autopsy of a Game. Rod likens it to a worker placement game that ebbs and flows as species dominance rises and falls. While enjoying the mechanics, Chuck points out that it’s over-long for such a game, often taking three or more hours. Robert dislikes the whole business, given how a random card can undo all one’s thought and effort. Continue reading →
In episode 10 of Carnagecast, Interview with a Gamer talks TotalCon with Angelia Heroux, the event’s media director. The Massachusetts convention includes movies, discussion panels and tournaments in addition to the traditional role-playing and board game fare.
Then, in Autopsy of a Game, Rod, Chuck and Sarah talk about The Resistance, a social game in which players are either resistance members trying to succeed at missions or undercover spies working to thwart the resistance’s efforts. Rod thinks The Resistance is good for non- and casual gamers with its high strong social interactions, but still meaty enough for hardcore, strategy-oriented gamers to get into.
But then, Rod is always a Cylon. Continue reading →
In episode 2 of Carnagecast, Rod Sheldon fills us in on the Uncommon Nonsense Charity Auction, a silent auction of donated games and other items whose proceeds benefited victims of flooding in Vermont caused by Hurricane Irene.
Next, Interview with the Gamer visits Andre Kruppa, known on the New England convention circuit for his games’ theatrical production values and high immersion Call of Cthulhu and Lovecraftian horror scenarios. Continue reading →