Board Games, Board Games and More Board Games

Love board games? Like teaching people new board games? Carnage needs your help!

We are looking for board game GMs for this year’s 20th anniversary edition of Carnage.  Below is a list of games we are looking to have run at this year’s event. If you see a game you would like to run, please consider signing up to run a slot. As always running two slots of board games that  are approved and in the pre-reg book, gets you into the convention for free.

So head to our GM sign up form today! Now for the wish list in no particular order:

  • Great Western Trail
  • Blood Rage
  • Scythe
  • Mechs vs Minions
  • Food Chain Magnate
  • Arkham Horror: The Card Game
  • Eldritch Horror
  • Time Stories
  • Concordia
  • A Feast for Odin
  • Clank
  • Isle of Skye: From Chieftain to King
  • Terraforming Mars
  • COIN Games (Falling Sky, Cuba Libre, Andean Abyss, etc…)
  • Pericles: The Peloponnesian War
  • Agricola
  • Stone Age
  • 18xx Rail Games
  • Mansions of Madness
  • Innis
  • 1775: Rebellion
  • 1754: Conquest
  • Assault of the Giants
  • Pandemic: Iberia
  • Battlestar Galactica: The Board Game
  • Star Wars: Imperial Assault
  • Terra Mystica
  • Robinson Crusoe
  • Keyflower
  • Fields of Arle
  • Arcadia Quest
  • Memoir ’44
  • Captain Sonar

If you don’t see a game you want to run on the list, don’t worry. Submit it anyways. We love all board games!  (Okay…mostly all.)

See you in November!

 

 

 

 

 

Call for Board Games at Carnage Royale

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The general call has gone out for all GMs to submit their games! We need board games! The more we have to offer, the more you will have to play. We are looking for any and all board games. We are also looking to offer some specific board games. If you would like to help out by running a board game at Carnage, then please consider running one of the following games. (Other games are always welcome!)

  • Mombasa
  • Concordia
  • Agricola
  • World’s Fair
  • Dead of Winter
  • Imhotep
  • T.I.M.E Stories
  • Falling Sky: The Gallic Revolt against Caesar
  • 1775: Rebellion
  • Orleans
  • Mare Nostrum: Empires
  • Blood Rage
  • Isle of Sky: From Chieftain to King
  • Terra Mystica
  • Caverna
  • Castles of Burgundy
  • Star Wars: Imperial Assault
  • Eldritch Horror
  • Castles of Mad King Ludwig
  • Russian Railroads
  • Five Tribes
  • Lords of Waterdeep
  • Dominant Species
  • Tzolk’in: The Mayan Calendar
  • Clash of Cultures
  • The Gallerist
  • Grand Austria Hotel
  • Triumph and Tragedy
  • Tokaido
  • Food Chain Magnate
  • Liberty or Death: The American Insurrection
  • New Bedford
  • Endeavor

Thanks for taking a look. Please consider signing up to run some games at Carnage Royale. Just go to the GM Submission form.  Any questions on board game submissions please leave a comment and we will get back to you as soon as possible.

 

 

 

Design Prototype Event at Carnage Royale

Traditional game pieces: four colored pawns, a six-sided die and a red cup for rolling dice.
Photo by Ajmint. https://en.wikipedia.org/wiki/Ludo_(board_game)#/media/File:Ludo_Pieces.JPG

Last year at Carnage we had some enterprising designers come in and share their games with us. These prototypes were well received. So we decided to do it again this year. Maybe a little bigger, and certainly brighter.

On Saturday morning and afternoon in the Oscar Wilde Ballroom we will be offering up and coming board game designers space to show off their games. If you are interested, please sign up using the GM submission forms here at the website. In the other notes box, please indicate that you are interested in participating in the Design Prototype Event this year. We are looking forward to having the designers back again and hopefully some new faces and games.

Carnage Design Prototype Gathering

This year Carnage is going to try something new in the board and card game arena. A good friend of Carnage for a number of years, suggested a new type of event for the convention, a design prototype event. Matt Golec, after going through the process of getting his game, Penny Press published, made the suggestion that the convention offer some space for aspiring designers to show off their prototype games. We immediately loved the idea, of putting together designers with a large group of play testers. So this year in the pre-registration book you may have noticed the Carnage Design Prototype Gathering all day Saturday in the Escapade room. We are offering, with the help of local and not so local designers, a number of prototype board and card games for you to try out and enjoy.

One group that helped with making this event bigger than we had dreamed is the Vermont Gaming Community Design Group. They run a weekly workshop, “Let’s Make Games Vermont.” The workshop is focused on the design of traditional tabletop games. Members test each other’s prototypes and provide feedback and suggestions as well as share individual talents and experiences such as design, illustration, game theory, prototyping, fundraising and manufacturing. It is free to attend and open to the public. For more information join their Facebook group under Let’s Make Games: Vermont.

We would like to thank all the designers, Matt, and the VGC Design group for helping to make this event possible. Please be sure to check out the links throughout the article for more information on the groups and individuals that helped to make this event possible. So without further ado, here is a list of the games offered with more detailed descriptions. Please be sure to stop by and see the hard work, the creativity and the dedication put into these games. Give them a play and help the designers out with your comments and feedback.

No Honor Among Thieves (Designed by Adam Watts) is a competitive/cooperative game for three to six players, in which each player assembles a crew of thieves and sets out to see who can steal the most lucre from the rich and powerful of the kingdom. Working alone is difficult, but working together leaves you open to betrayal by your so-called allies–or gives you the chance to betray them, and take it all for yourself. Be careful with your backstabbing knives, however. Thieves like to say they have a code of honor, but once that illusion is broken, there’s no going back. What will you risk to be the richest and cleverest thief in this city of rogues?

Chimera (Designed by Adam Roy) In an underground laboratory, a powerful organism called, “Chimera” has been designed by the world’s most advanced artificial intelligence. The most complex creature alive, it contains the DNA sequences of all flora and fauna, and the ability to express those genes at will. With a limitless capacity to adapt, and a clearly malicious intent, this creature has the raw, biological power to wipe us off the face of the planet. It’s up to a finite and dwindling band of humans to escape, and destroy the creature before it can infect the world. Of course, you can never tell if that civilian hasn’t been infected already. Human or Chimera, choose from several sets of distinct decks from which to slowly build your side with the addition of technological marvels or deadly creatures. Navigate the changing map to escape or eliminate the opposition. As staff and civilians try desperately to escape, the Chimera is there to ambush, trap, and outright attack them at every turn. Use human ingenuity to evade or destroy the fledgling lifeform before it takes on the traits of the most deadly creatures in the world and eliminates the last of those humans that could stop it. Or be the one to wipe the humans out for good.

Frontier Planet (Designed by Orson Bradford) Humanity has established a precarious foothold on a distant world. Yet, the new home is unlike the gentle Earth: it has different gravity, extreme temperatures, meteor storms, and a variety of other hazards. Never fear, pioneers are tough. With careful management, and strong leadership, even this hostile rock can be tamed. Unfortunately, the greatest danger may lie within. Each player struggles for control, choosing to working for the common good or for themselves, in order to become the colony leader by the end of the game. If they can’t work together, the colony will fail and all are doomed. The stakes are high on the Frontier Planet!

Last Van Standing (Designed by Tim Shaw) In the future, wandering crews explore what remains of the world, fighting over relics and burning one another with magical flames. Choose a faction, assemble a crew, construct a Van – your crew’s home, chariot, and totally sweet ride. Will you outmaneuver your foes or ram them head on in a knock-down drag-out fight to be the Last Van Standing? Turn any tabletop into a magical apocalypse in this rules-light, fast tactics game of miniatures and toy cars for 2 or more players.

Skyrise (Designed Alex Cutler-Freese)  Welcome to Skyrise, the city-building game where players both collaborate and compete to build a thriving metropolis block by block! Lay down residential and commercial tiles and then claim them with your stackable building blocks to break ground on towers that will rise high above the playing field. Score extra points by building near common city buildings like banks, schools, and parks. You can also get a leg up on the opposition by working on secretly-held contract cards that offer players unique and challenging tasks to complete for bonus points. Cities expand both horizontally and vertically as the game progresses, and no two cities will ever be alike! Handles 2 – 4 players with a game length of approximately 1 to 1.5 hours.

Interregnum (Designed by Aviary Games) In Interregnum you will compete for the crown against 2-4 other players. You begin with a paltry collection of peasants, nobles, money and military might and must quickly shape your lands and resources into a powerful engine capable of securing the throne for you. But along the way you have choices to make – will you aid the regent faithfully, hoping to earn his favor through honorable service? Will you attempt to blackmail him? Will your power reside in currency, military might or politics? And what will you do about your rivals, who may attempt to undermine your efforts at any moment… unless you strike out at them first.

GATUCA: The DNA Dice Game (Designed by Douglas Hettrick) Evolve quicker, smarter and more vicious! GATUCA is a two player, dice based, combat game. Control the very DNA of your existence as you go head-to-head in this quick two-player game. Outwit your opponent as you simultaneously decide how aggressively to attack and defend. The first to destroy all of their opponents life wins. While your defeated foe will be just another withered dead-end on the evolutionary tree.

A History of Chaos (Designed by Scott Kimball) For centuries now nothing has changed. Armies rise and fall again and again. Conquerors attempt to make a name for themselves no matter the price in blood. Families and countrysides are torn apart while their stories become buried in the rubble, and for every victory there are countless dead. People in this land never seem to learn that sometimes the Pen is indeed mightier than the Sword. All we can do is hope that perhaps someday the story won’t repeat itself. Factions utilize unique creatures to fight for control of land and resources in this strategic card game based on managing unknown chaos. Obliterate any fool that gets in your way, but be sure to watch your back. Use spoils of war to obtain powerful items from the Shopkeep and wreak further havoc on your foes. Become a legend and pass down your heritage or fade into obscurity and lose it all in A History of Chaos.

S.U.E.T the Card Game (Designed by John LeMaire of First Stall Productions) So you want to become a member of the Society of Ultimate Evil and Terror, huh? Well you’ve come to the right place. S.U.E.T the Card Game is a game where you take the role of one of four evil geniuses trying to gain entry into this… illustrious(?) organization

Just One of the Horsemen: Board Games Galore!

June is here after May snow . . . ? Time to start thinking of game submissions for Carnage. The GM submission form is up and running. We are looking for board games galore this year! There just seem to be more and more board games to choose from these days. Plenty of new games have hit since Carnage Noir. Such gems as Tammany Hall, Tzolk’in: The Mayan Calendar, Terra Mystica, Pax Porfiriana, Andean Abyss, Bora Bora, Archipelago, Clash of Cultures, Robinson Crusoe, Island Fortress and Ground Floor . . . whew . . . and that is just a drop in the bucket of all the new games that are out since last Carnage.

What were some of your favorites this year? Which new board game caught your eye and your just can’t get enough of it? Well, come run a slot of two at Carnage. Got a game you want to see played at this year’s convention? Let us know. Do you know of a game that you are waiting for patiently that, hopefully, will be out for Carnage? We have a few: 1775: The Rebellion, A Distant Plain, Cuba Libre and of course . . . Battlestar Galactica: Daybreak! Rumor has it this is close to being on the docket for Carnage . . .

So take a look behind the jump at the list of games we are looking for this year. This list is not even close to complete! See something you like, please consider running the game. Don’t see your favorite game…don’t worry, you can run a slot of that as well!

Looking forward to a great year up on the mountain at Killington! Continue reading

Just One of the Horsemen: New Additions

Just wanted to let everyone know that many new games have been added to the events being held at Carnage this year. Be sure to check out the addendum page! Author and game designer Walter Hunt presents his new board game Rails of New England Friday and Saturday evenings. Panic Station, direct from Essen, will be run by Joe Reil on Saturday afternoon. Zeppo Young will be presenting demos of the Hullbreach CCG. If you are looking for a fun prehistoric time, then check out The Lords of Rock in Wonderland. In the miniatures room we have added the latest steampunk offering Dystopian Wars. Also start your engines for Nascar: Martinsville 2003 Sunday morning.

These are just some of the fantastic games not listed in the book! So be sure to see if one of your favorites has been added.

 

The Uncommon Nonsense Silent Auction for Vermont Flood Relief

This year the staff has decided to lend a hand to those affected by Irene in our home state.  We will be holding The Uncommon Nonsense Silent Auction.  All proceeds from the auction will be donated to the Vermont Red Cross.  Games have been donated by various game companies and individuals.  They will be displayed  near the registration desk. The auction will begin Friday at 1pm and all bids must be in by Saturday at 6pm.   A list of all games with a suggested starting bid will be available near the desk.   There will be auction forms available at the desk.    Bidders need only write the name of the game on which they are bidding and the bid price.  After the Saturday 6pm deadline the highest bidders for each game will listed at the front desk.  High bidders should pick up their games by the end of the convention on Sunday.

Here are just some of the great games that will available in the auction:

  • Dominant Species
  • Manoeuver
  • Formula Motor Racing
  • Ivanhoe
  • Leaping Lemmings
  • Conquest of Paradise
  • Battle Line
  • Breakthrough Cambrai
  • Rails of New England (Can be signed by designer Walter Hunt)
  • Asteroyds
  • Pantheon
  • Mouquetiers du Roi
  • Axis and Allies: D-Day
  • Hull Breach CCG
  • Karma  RPG
  • Dream Factory RPG
  • Amun-Re
  • Dragon Parade
  • Terra Prime
  • Many others!!

So come bid on some great game and help the Vermont Red Cross help our neighbors hit by the floods!

The Realm of Cards: HullBreach!

Hullbreach!  At Carnage! Zeppo Young of NSB games will be at Carnage to demo Hullbreach!, a unique CCG. It combines collectible card gaming mechanics with wargaming to create a unique game. Players will be able to take on the role of commanders in space. They will have marines, ships and space stations at their command. The goal is simple. Commanders must protect their space station at all costs, while breaching and ultimately destroying their enemies space station.

Zeppo will be presenting demos of Hullbreach! Saturday 1pm-5pm in the Edgewater (CCG) room, Saturday 7pm-11pm and Sunday 1pm-5pm in the Terrace Ballroom. Zeppo and NSB Games  will also be in the dealers room thru out the weekend. Be sure to check out Hullbreach! at this year’s Carnage.

Just One of the Horsemen: Kids Games and the Russians

Russian Board GamesCarnage is pleased to offer board games for kids only at this year’s convention. Justin Berman, who organized the first Friday afternoon Game of Thrones event for the convention eight years ago, will offer board games just for kids all day Saturday. Some of the Carnage staff will help Justin in this inaugural event, teaching kid friendly board games.  The children must be between the ages of 6-12. No parents are allowed to play! (But they can sit and watch and maybe even kibbitz.)

All the staff asks is that parents let them know where they will be if they are not staying. The kids can stop by any time during the day and jump into a game or learn a new one. The children do not have to be registered for the convention to take part in this event. It is complimentary for attendees bringing their families. However, if your son or daughter is registering for the convention to play in other events, they can still join in the fun!  So bring the kids and let’s get the next generation of gamers started with some great games!

Carnage also will be offering  games from Russia in our  library this year. RightGames is a Russian board game company that is now publishing some fun games in English. The games, Potion Making, Evolution, The Kingdom of Crusaders and The Enigma of Leonardo will be available for play in our board game library. Also the Carnage staff will be available to demo these games Friday afternoon. So come check out some great international games at Carnage!

Just One of the Horseman: Not Too Late!

Illustration by John Tenniel.

It is not too late for an important date! We are closing in on the deadline for games submission at Carnage in Wonderland. We already have many great games, but we still need some dedicated GMs to make the weekend complete. Behind the jump are some of the great games we still would  love to have run at Carnage in Wonderland. Continue reading