In episode 44 of Carnagecast, Joe makes his return appearance to the show to talk about the finer points of running role-playing games within the parameters of a tabletop gaming convention. The constraints and advantages of fitting a role-playing adventure within the schedule of a gaming convention create a unique landscape for a GM and players to play out an adventure.
After 13 years, Joe’s clearly enjoying his time as a convention GM. We wrap up talking about what’s rewarding about the convention game format. And maybe, just maybe, he’ll one day earn enough money to buy a bucket of chicken. What aspirations do you hold as a GM? Leave your comments behind the jump, and peruse the show notes while you’re there.
Show Links
- Carnagecast 22: Brad Younie of Carnivore Games and The Day After Ragnarok
- international luge assassin
- Ankh-Morpork
- Eberron
- Golarion
- magician’s force
- Robin D. Laws
- Ken and Robin Talk About Stuff
- All Games Considered‘s series on convention games
- Quarterstaff Games
Podcast: Play in new window | Download (Duration: 51:37 — 51.5MB)
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