In episode 42 of Carnagecast, after a teaching session at the Green Mountain Gamers’ spring game day, Rod and Sarah discuss Tzolk’in: The Mayan Calendar, a worker placement game which draws inspiration for its mechanics from none other than the titular Mayan calendar, particularly interlocking wheels that move pieces around the board. In addition to the usual crunch of never enough resource and actions for players to do everything they’d like to, the discussion touches upon how the addition of something so spatially and visually oriented as the wheels affect how players think about the game.
Who do Sarah and Rod think should give Tzolk’in a try? Listen in — and check out the show notes behind the cut.
- Mega Spring Meltdown game day
- Tzolk’in: The Mayan Calendar
- crystal skull
- Tiltfactor, Dartmouth’s game lab
- Dominant Species
- Stone Age
- Summer Game ‘n Grill game day